The texture consists of a shuttered concrete background, many dirtmaps and different texture decals.
The result can be seen in this video.
The pop-up walls serve as room dividers for different teams at a gaming event.
For the step and repeat logos i created a Google spreadsheet, which the customer could edit himself.
With “data merge” in Indesign, the spreadsheet was imported and converted as a graphic, so that the customer could see his frequent change requests of the sponsors rendered after a few minutes.
Gamescon 2018 Paradox booth
My task was to develop the design of the stand, visualise it in renderings and to create a printable version.
See a video tour of the client through hall 9 showing the ESL / Vodafone (1:45) and Paradox (2:27) stands I designed.